What can great video games teach you about great teaching?
This week, I want to write about a book that’s been on my mind, and a recent job which involves project-based learning. The more I thought about these two areas, the more similarities I noticed. Any teacher, learner, or instructional designer could do worse than look to great games for inspiration. This is especially true in task-based and project-based learning contexts. How exactly can games help?
I am an editor, author, translator and teacher based in the UK.
I am always looking to get involved in new projects. My areas of expertise:
ELT publishing – print and digital
Language learning
Translation – POL-ENG-POL, non-fiction
Editorial project management
Does it look like we could work together? Download my CV or get in touch via e-mail.